Operational Redesign at WatchHouse Hanover
Transforming a high-end coffee shop using service design, workflow optimisation, and team-centred UX thinking.
December 2022 - May 2023
Service Design: end-to-end workflow mapping
Cognitive Load Reduction: clear physical and mental flows
Progressive Disclosure: training layered to match team pace
Choice Architecture: helped customers choose with clarity
Context
In late 2022, I was appointed Manager at WatchHouse Hanover, a flagship specialty coffee bar in Central London. The store had high potential but was underperforming. I approached the challenge through the lens of UX and service design, treating the store as a complex system with multiple user types: staff, customers, and leadership.
Problem
Baristas were overwhelmed by complexity and lack of system support.
Front of House staff lacked product knowledge and confidence.
Customers were confused by the premium offering and underwhelmed by the interaction.
Sales of “rarity” filter coffees were nearly nonexistent.
The workflow led to long wait times and staff and customer frustration.
Pain Points
Baristas
High cognitive load from fragmented bar layout
Lack of SOPs for complex brew methods
No support during peak service
Outcome
Front of House Staff
Unable to communicate value of products
Unsure how to recommend drinks confidently
Customers
Overwhelmed by jargon
Frustrated by wait times and inconsistent service
Research & Observations
Shadowed the team during live service
Conducted informal interviews with baristas and FOH staff
Reviewed customer feedback and complaints
Mapped typical customer and staff journeys
Design Goals
Reduce friction in staff workflows
Increase sales of high-margin rarity brews
Empower FOH to deliver consistent customer experience
Align team roles with strengths under pressure
Design Solutions
1. Bar Workflow Redesign
Repositioned key tools to minimise movement
Removed under-bar barriers for quicker access
Created a brew bar station that could be operated solo or shared
Tools: Sketching, Service Blueprinting, Physical Prototyping
2. Defined Live-Service Roles
Primary barista stays on espresso
Secondary barista handles filter
Barback provides support as needed
Reduced friction, improved handoffs, preserved quality under pressure
3. FOH Training as UX Onboarding
Created cheat sheets with talking points for each filter coffee
Used progressive disclosure to build confidence over time
Introduced simple discovery questions for customers (e.g. Do you prefer sweet or floral?)
Turned sales into guided exploration, not pressure
Metric Before After
Net Weekly Sales £11,000 £24,000
Rarity Brews Sold. ~20/week 20–30/day
Spend per Head. ~£3.50 £16–£20 (avg. on rarity sales)
Staff Engagement Low High (confidence & clarity grew)
UX Principles Applied
Service Design: end-to-end workflow mapping
Cognitive Load Reduction: clear physical and mental flows
Progressive Disclosure: training layered to match team pace
Choice Architecture: helped customers choose with clarity
Reflection
This was my first time formally applying UX methods in a live, non-digital system. I learned that user experience doesn’t start with screens, it starts with understanding human friction. If I’d done this as a digital UX designer, I would’ve prototyped the workflow in Figma, tested interaction flows, and captured structured feedback via surveys.
But the principle remains the same: put the user first, reduce friction, and iterate fast.